The Gravitron
The shining core stabiliser B-17 has to carry back into the shaft. The last ninety seconds of the film are the game's core mechanic, played for real.
Animated short · 5 minutes
Gravity fails on Station Zero G. One small robot has five minutes to carry the Gravitron back to the core.
Latest cut
The player above holds the current five-minute render, re-rendered 12 September 2026 with fuller lab sets, more crew in shot and reworked lighting. Shots are still being replaced as the final animation lands, so treat it as a preview rather than the finished film.
The shining core stabiliser B-17 has to carry back into the shaft. The last ninety seconds of the film are the game's core mechanic, played for real.
Six robots, one station, and a countdown. Everything is told through the room.
720p by default, 1080p behind the quality toggle. The full-quality master stays in the production repo.
Placeholder: the finished short, the trailer and the festival cut will be published on this page. The distribution plan — and whether that means a hosted player or a channel — is not fixed yet.
Beat sheet
The short shares its setting with the game: the same ring, the same core, the same robots — and the moment the puzzle mechanic becomes a rescue.
Life hums above the planet. Robots work, lights breathe, the gravity core holds steady.
Power climbs from 70 to 100 percent. One number goes red. The room waits.
Flash. Shockwave. Debris everywhere. The station starts to forget which way is down.
Sections break away. The planet fills the windows. Orbital control goes silent.
B-17 takes the Gravitron from its cradle and enters the broken gravity shaft.
Every move changes gravity and the room. The timer reaches five seconds. The Gravitron is one slide from its mount.
On board
No dialogue, six robots, one station. B-17 carries the film.

The hero of the short film. Small, dented, and the only unit still moving when the gravity core lets go.

Carries plating and welds the ring sections. Built for load, not for speed.

Runs the gravity experiments that made the station famous — and then infamous.

Heavy chassis, magnetic feet. Keeps working when the floor stops being the floor.

Six legs, four clamps, endless crates between the shuttle bay and the ring.

Sweeps the corridors nobody visits. Saw the first warning light before anyone else.
Production
| Title | Gravity Station: Zero G |
|---|---|
| Format | Animated short, approximately 5 minutes, no dialogue |
| Status | Preview cut published — re-rendered 12 September 2026; final shots in production |
| Produced by | Tracston LTD |
| Universe | Shares its setting and cast with the Gravity Station game |
| Music | Four tracks from the game’s own soundtrack, licensed from Pixabay: “Nostalgic Synthwave” by OctoSound, “Cinematic Sci-Fi Trailer Music” by Tunetank, “Cyberpunk Techno” by HumanStudioED, and “Neon Drift” by RubyZephyr |
| Sound design | Original, synthesised for the film |
| Press & festivals | Contact form |
All footage, stills and character art on this page are © 2026 Tracston LTD. Press use of the stills is fine with attribution; mail us for higher-resolution files.
Launch window
Landing the Gravitron is the last ninety seconds of the short and the whole of the game. It is free on Google Play.